Hi there! I’m a hobbyist game designer and developer who enjoys making games in my spare time. Over the past decade, I’ve prototyped a number of board games, including one called FAZA that I Kickstarted. My approach to game design is to focus on simplifying things—finding the core of what makes a game fun through lots of iteration and playtesting.
Outside of games, I stay busy with yoga, running, spending time with my family (I’m married with two young kids), and tinkering with DIY electronics. In my day job, I currently work as a product manager, but also have experience as an engineer, UI/UX designer, and entrepreneur.